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	<title>Miskeeto</title>
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	<link>http://miskeeto.com</link>
	<description>A Socially-Conscious Web Collective</description>
	<pubDate>Fri, 14 May 2010 00:31:14 +0000</pubDate>
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		<title>One Less Flight</title>
		<link>http://miskeeto.com/bytes/one-less-flight/</link>
		<comments>http://miskeeto.com/bytes/one-less-flight/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 16:00:33 +0000</pubDate>
		<dc:creator>Robert Hoekman, Jr.</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://miskeeto.com/?p=819</guid>
		<description><![CDATA[The backstory behind One Less Flight, the newest Miskeeto Byte.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.onelessflight.org/"><img src="http://www.onelessflight.org/badge.php?badge=olf-468_60.png"/></a></p>
<p>Sheila Hoffman and her husband are environmentalists. They’ve been vegans since 1990, eat local foods, drive less than 6,000 miles per year using biodiesel fuel, and use reusable cloth bags for shopping.</p>
<p>In 2008, they planned to spend their vacation in New Zealand and Australia. They canceled it when they discovered the trip from their home of Seattle, WA, would quadruple their carbon footprint. Their friends were aghast. “The plane will fly anyway,” they said, and suggested the Hoffmans buy carbon offsets instead. But that’s not how the Hoffmans roll. They wanted to turn their small decision into something bigger by creating a campaign called “One Less Flight” with the aim of encouraging other people to do what they did. That’s when Sheila Hoffman contacted Miskeeto and told us their story. And that’s when we decided to help out by creating this site.</p>
<p>Make a small decision that’s part of something bigger.</p>
<p><a href="http://www.onelessflight.org">Commit to taking one less flight.</a></p>
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		<title>Usability Bytes #3: Fill the blank slate</title>
		<link>http://miskeeto.com/bytes/usability-bytes-3-fill-the-blank-slate/</link>
		<comments>http://miskeeto.com/bytes/usability-bytes-3-fill-the-blank-slate/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 16:00:15 +0000</pubDate>
		<dc:creator>Robert Hoekman, Jr.</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://miskeeto.com/?p=754</guid>
		<description><![CDATA[Usability Bytes is series of single-feature, single-takeaway usability critiques of user-submitted sites, posted every Friday. In today’s podcast, Toggle.com, submitted by Corey S, I take a look at the problem of blank slates and how to deal with them.]]></description>
			<content:encoded><![CDATA[<p>Toggl.com wants its new users to dive in and start being productive — its primary purpose, in fact, is to help people track time on projects — but what happens to the first-time user once the registration process is complete? He faces the dreaded blank slate. In today&#8217;s podcast, I talk about what this means and how to deal with it.</p>
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<p>Want to request a site to be reviewed? <a href="http://miskeeto.com/contact">Contact us!</a></p>
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		<title>Designers do it in groups</title>
		<link>http://miskeeto.com/bytes/designers-do-it-in-groups/</link>
		<comments>http://miskeeto.com/bytes/designers-do-it-in-groups/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 18:03:07 +0000</pubDate>
		<dc:creator>Robert Hoekman, Jr.</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://miskeeto.com/?p=747</guid>
		<description><![CDATA[The people on my client's team are smart and engaged, but they're nowhere near doing their best work. They're not taking advantage of each other's ideas and passions. They're not having any fun. Why? Because they don't design together.]]></description>
			<content:encoded><![CDATA[<p>I recently began working with a client whose staff doesn&#8217;t design together. When they walk into the office in the morning, they plug in their headphones and stare at their screens, hardly speak to each other, and forge product plans by way of short, infrequent conversations about what needs to be implemented next and when. The conference room has only a table and a projector. The front room is filled with broken-down boxes, presumably leftover from setting up shop in a new place, but the company has been in the space for months.</p>
<p>The people on this team are smart and engaged, but they&#8217;re nowhere near doing their best work. They&#8217;re not taking advantage of each other&#8217;s ideas and passions. They&#8217;re not having any fun.</p>
<p>During the kickoff meeting, I told them to cover several of the walls with whiteboards. Get flip pads and markers. Use sticky notes to organize ideas. Get up from their desks, head to the conference room, and brainstorm. <a title="Blog post: 2 rules for better design teams" href="http://rhjr.net/theblog/2008/06/26/2-rules-for-better-design-teams/">Appoint a design lead and a devil&#8217;s advocate</a> for each meeting, and start throwing out ideas. It would be a lot more fun, I said, and would lead to great ideas that got everyone excited and motivated and would work wonders for their users.</p>
<p>During the trip, I ran one such brainstorming meeting to show them how it&#8217;s done. By the end, we had overhauled two core application task flows and had a design in the works that would help the company meet its goals and would provide a vastly superior user experience than the current design. And we had a blast. One person said he could &#8220;do this all day&#8221;.</p>
<p>Before I left the office, I put sticky notes up on the conference room walls. Several went on a large empty wall. They said, &#8220;Whiteboard&#8221;. Others said, &#8220;Butcher paper&#8221;, &#8220;Shelves for supplies&#8221;, and &#8220;Flip pad&#8221;. I cleared some boxes out of the way in the front room and on a mirrored wall wrote, &#8220;Use this space for brainstorming.&#8221; I even stuck a note on one developer&#8217;s monitor that said, &#8220;Don&#8217;t think at your computer. Grab a team and head to the conference room.&#8221;</p>
<p>Design is a group activity. The small team beats the lone genius every time. No one individual will have all the best answers. The best answers come from groups. The best ideas are the result of collaboration.</p>
<p>Got an uninspiring office? Buy some supplies and start having fun.</p>
]]></content:encoded>
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		<item>
		<title>Missing in action: Usability Bytes podcasts</title>
		<link>http://miskeeto.com/bytes/missing-in-action-usability-bytes-podcasts/</link>
		<comments>http://miskeeto.com/bytes/missing-in-action-usability-bytes-podcasts/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 16:00:39 +0000</pubDate>
		<dc:creator>Robert Hoekman, Jr.</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://miskeeto.com/?p=736</guid>
		<description><![CDATA[Sometimes things go wrong. This week, that thing is the app we use to produce Usability Bytes podcasts.]]></description>
			<content:encoded><![CDATA[<p>Missing in action this week, due to a persistently crashing screen-recording app, is the Usability Bytes podcast. Stay tuned next week, as we hope to have the issues resolved by then so we can bring you another fine episode of our single-feature, single-takeaway usability critiques. Thanks for your patience!</p>
]]></content:encoded>
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		<title>Solving the real problem</title>
		<link>http://miskeeto.com/bytes/solving-the-real-problem/</link>
		<comments>http://miskeeto.com/bytes/solving-the-real-problem/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 23:58:32 +0000</pubDate>
		<dc:creator>Robert Hoekman, Jr.</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://miskeeto.com/?p=730</guid>
		<description><![CDATA[Almost every time I walk into a FedEx shipping location, I do something wrong, despite that helping me do things right would be so easy. Go ahead — keep your arbitrary rules. Just make sure I can use your service without learning them.]]></description>
			<content:encoded><![CDATA[<p>I wondered quite a bit today what I&#8217;d write this blog post. I needed a good story. One with a solid takeaway. Something lots of people could relate to. I had nothing. Then I went to FedEx.</p>
<p>Almost every time I walk into a FedEx shipping location, I do something wrong. &#8220;If you ship by ground, you can&#8217;t use that envelope,&#8221; the proverbial shipping gods seem to say to me. &#8220;If you want to ship by air, you can&#8217;t use that shipping bill. You have to use that other one. But you have to use this envelope, or this box, or that box. If you ship ground, you have to buy an envelope. We don&#8217;t give those away.&#8221;</p>
<p>Today, the guy behind the counter told me there used to be a poster that explained it all. FedEx told them to get rid of it. My guess is that it was making matters worse. So now, invariably, he tells me I&#8217;ve used the wrong envelope, or the wrong shipping bill, or that my t-shirt isn&#8217;t the right color. The rules are arbitrary, and FedEx does nothing to clear them up.</p>
<p>Go ahead, FedEx — keep your arbitrary rules. Just make sure I can use your service without learning them.</p>
<p>Don&#8217;t give me a poster that explains it all. The poster is a band-aid when you need to cure the disease. Instead, organize the shipping materials cabinet into three columns and label them using three signs, each with giant text, that say &#8221;Ground&#8221;, &#8221;Air&#8221;, and &#8220;Really Damn Fast&#8221;. Just for good measure, to each one, add a large downward-pointing arrow. In red.</p>
<p>More instruction never compensates for bad design. The solution is always better design. Solve the real problem.</p>
<p>Thanks for the blog post, FedEx. Oh, and by the way — I passed a UPS office on the way to your store. Maybe I&#8217;ll go there next time.</p>
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